Esim - [#3] E-Sim Guides - Special items
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[#3] E-Sim Guides - Special items (Event related)
Posted 5 years ago by
Epileptic Potato    
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Hello citizens!

I would like to introduce you my series of articles! I will publish them every now and again because of other pending things - also that is a reason why there weren't articles for some time. In articles I will describe informations about all the mechanics contained in the game. You - citizens - will choose a topic of next article. Everytime I will add a poll with my topic propositions BUT you can post your proposition in comment section - in every poll I will put two not chosen propositions from last article and one from the comments written accurate or one more chosen by me. I think those articles could be helpful not only for new players but also for experienced - who knows - maybe you don't know something what I know? Also I am asking for your understanding - people are not perfect - same as my English but I'll try to do my best! End of introduction - let's start!




As you all know and who didn't know already knows, our beloved owner Railman together with developers gave us the opportunity to use buffs called special items. We don't owe them all on start but at any time you can check special items which you owe HERE or in one of tabs on the top:



Those are fastest ways to get in there. You can use e.g Equipment tab too and select Special items on the top. All of them are giving us some advantages (BUFFS) and some of them are giving disadvantages (DEBUFFS) when their duration ends. I will try to explain everything below shortest and best I can.



When we reach place where special items are stored we can see some useful informations about them:

1. type/name of special item
2. amount of special item
3. special item description
4. status of owned items (ready to use or possibility to buy)
5. button which is moving us to special items auctions
6. usage history showing
- Item - type of used special item
- Date - date of using special item
- Price - price of special item (I don't know for what is it existig because this info is useless and prices of medkits, upgrade, reshuffles are not correct)


open image in new tab for better resolution




Informations about all special items

ICONNAMEPRICEBUFFDEBUFFHELPFUL INFO FROM MY HEART
Steroids 0.8 Gold
Increases damage done by 20% for the next 24 hoursAfter 24h of usage decreases damage done by 20% for 24h when you have premium or 48/72h when you do not have premiumNONE
Tank0.8 Gold
Increases damage done with Q5 weapons by 20%After 24h of usage you cannot use weapons for 24h if you have premium and 48-72 hours without premiumNONE
Medkitobtainable during events described in previous article Restores food and gift limit back to 10NONEIf you think you will not spend more than 1 medkit in whole day you can use spa and vacations because it is more profitable - explained below
Pain Dealer 25hDepends on auctions. Can be bought from Item vendor or other playersDoubles the critical hit chance for 25h. Maximum Critical hit chance achieved cannot be higher than 80%NONENONE
Pain Dealer 10hDepends on auctions. Can be bought from Item vendor or other playersDoubles the critical hit chance for 10h. Maximum Critical hit chance achieved cannot be higher than 80%NONENONE
Pain Dealer 1hDepends on auctions. Can be bought from Item vendor or other playersDoubles the critical hit chance for 1h. Maximum Critical hit chance achieved cannot be higher than 80%NONENONE
Extra Spa0.8 Gold
Instantly restores 10 gift limit. You cannot use this item while having more than 20 gift limitYour gift limit will not be updated during the next day changeAt all your limits will not be restored immediately to daily JUST AFTER DC but will be restored 1 per 10 minutes as normal so it is very profitable to gain 10 limits more in important battles and drop them when you are e.g going to sleep just after DC
Extra Vacations0.8 Gold
Instantly restores 10 food limit. You cannot use this item while having more than 20 food limitYour food limit will not be updated during the next day changeAt all your limits will not be restored immediately to daily JUST AFTER DC but will be restored 1 per 10 minutes as normal so it is very profitable to gain 10 limits more in important battles and drop them when you are e.g going to sleep just after DC
Bunker0.8 Gold
You get +25% damage when defending your core region for the next 24hAfter 24h decreases damage done by 20% for 24h with premium and 48-72h without premiumNONE
Severs guide0.8 Gold
You get +25% damage when fighting on the resistance side in resistance wars of your home country for the next 24 hoursAfter 24h of use decreases damage done by 20% for 24h with premium and 48-72h without premiumNONE
Bandage ADepends on auctions. Can be bought from other playersBandages restores health. You can use bandage size A once per 1hNONEBandages are rewards for defenders in region with hospitals
Bandage BDepends on auctions. Can be bought from other playersBandages restores health. You can use bandage size B once per 2hNONEBandages are rewards for defenders in region with hospitals
Bandage CDepends on auctions. Can be bought from other playersBandages restores health. You can use bandage size C once per 4hNONEBandages are rewards for defenders in region with hospitals
Bandage DDepends on auctions. Can be bought from other playersBandages restores health. You can use bandage size D once per 7hNONEBandages are rewards for defenders in region with hospitals
Bandage EDepends on auctions. Can be bought from other playersBandages restores health. You can use bandage size E once per 11hNONEBandages are rewards for defenders in region with hospitals
Bandage FDepends on auctions. Can be bought from other playersBandages restores health. You can use bandage size F once per 16hNONEBandages are rewards for defenders in region with hospitals
Camouflage IDepends on auctions. Can be bought from other playersCamouflage I is giving additional 40% chance to avoid damageNONEAdditional chance for avoid is calculated using your current avoid stats e.g: if you have 10% avoid Camouflage I will give you additional 40% of your 10% which is in total 14% avoid damage. Can be dropped also in resistance wars or civil wars and world war event
Camouflage IIDepends on auctions. Can be bought from other playersCamouflage II is giving additional 20% chance to avoid damageNONEAdditional chance for avoid is calculated using your current avoid stats e.g: if you have 10% avoid Camouflage II will give you additional 20% of your 10% which is in total 12% avoid damage. Can be dropped also in resistance wars or civil wars and world war event
Camouflage IIIDepends on auctions. Can be bought from other playersCamouflage III is giving additional 10% chance to avoid damageNONEAdditional chance for avoid is calculated using your current avoid stats e.g: if you have 10% avoid Camouflage III will give you additional 10% of your 10% which is in total 11% avoid damage. Can be dropped also in resistance wars or civil wars and world war event
Parameter reshuffleDepends on auctions. Can be bought from other playersReplace current parameter with new random parameter type (different than previous). New parameter will have random valueNONECan be dropped in battles. It is not worth to use them on other items than Q6.
Equipment parameter upgradeDepends on auctions. Can be bought from other playersImproves selected parameter on equipment (possible under 90% parameter range)NONECan be dropped in battles. It is not worth to use them on other items than Q6.




I hope you like my article and it will help you to travel around E-Sim world! Do not hesitate to post your opinion in comments! Also remember to vote in the poll or post your topic proposition below! If you find any wrong or missed information please inform me - it must be corrected!

Best regards,
Your Epileptic Potato








Previous article:
[#2] E-Sim Guides - Collecting limits (5 years ago)

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