Esim - REF CC – different point of view
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REF CC – different point of view (Economical)
Posted 4 years ago by
Le bun with cheese    
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PRESENT STATUS


Strongest economies are chasing private companies out of country due to high WORK nad VAT taxes.
State is the only employer on regular work market.
Players and entrepreneurs are treated like shit.
MAIN IDEA behind this is to gain control over 90-95% of overall country’s currency and regain monopoly of currency holding.

CONSEQUENCES



1-STATES WILL become THE ONLY seller on regular markets.
2-Private entrepreneurs as quick as they are will find another country to develop their business.
3-BLACK MARKET WILL become dominant way of supplying regular workers for food, gift, wep, tickets, equipment.
4-currency will be used as minimal as possible.
5- Only regular currency users will be players close to state funds who will work for state but be compensated via state funded Military Units.

CASH battle SUBSIDIES recommended by player


A good player recommended that states give away cash through regular wars to boost expenditure on regular markets and boost consumption. Plausible and will create some demand for products. State can predict expense by damage in local currency and consumption. I did not find many arguments to support this way of making country more attractive, so feel free to write down comments I will be glad to respond. Should have more free time this week.

OPPOSITE TO PRESENT SOLUTION


I used to spend lot of time on chat, trying to convince Hungarian players to lower down taxes and deregulate market. Idea behind this is to attract private companies.

Main idea is to lower market barriers-lower VAT and import TAX, lower employment barriers-lower INCOME TAX, and regulate Monetary market by negotiating with players ideal value of currency.

Example only: max work skill is 40. Max gold salary- 18 gold for that skill. Salary after taxes for skill 40 is 360. GROSS salary is 368. 2% is Income tax-for example. All salaries for lower skills are lower in local currency. State will need to talk players about Monetary market and product market. If player wants to convert salary in gold 1 gold= 20 currency and he gets his 18 gold like on black market. If he wants to take cash to regular market and spend it on guns and such.

By imposing and defending 1:20 value ratio and lowering all other barriers state can easily achieve much bigger goals than increasing taxes and making currency worthless as mean of payment.

Yes it asks for plenty gold to spend on market yes it takes time and patience. During that time, state should talk and ask players to do same. Defend currency on MM and put goods at targeted price. Most important thing you get by not treating private owners like shit is trust and belonging to big system. When state works together with their players it is great.

Counting blood cells and chasing people for that (Hungarian players do that to Serbs, like World War 2 is not finished yet) will get you nowhere.
Every player who wants to trade is contributing. Big company owners, small corner shops. In this game we all work together, compete. If I go broke today, tomorrow will find work for someone and next week will start again my own thing

BONUS: state motivating players to employ other players is making it currency worth almost like gold. When you are sure that you can either by guns or gold…you save that currency because it is convertible, second to gold.

Taking free supps from state and putting into private pockets should not be priority to any country leader



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REF CC REMOVED – Aftermath 317-336 (4 years ago)

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Кандидатура за изборе СрбијаОКТ 2019+имовинска карта (4 years ago)

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