Esim - What's wrong with Alpha + Random Ideas
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 tim12


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What's wrong with Alpha + Random Ideas (Event related)
Posted 6 years ago by
tim12    
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So I've been sitting around on lots and lots of discord servers trolling , chatting and listening in to conversations (SPY alert kick me now). I've decided to sum up some of the major problems I've heard from players and that I myself have with Alpha.



As you all may have noticed by now there is a production debuff in place for multiple companies of the same type in the same region. In my opinion this is a great function and makes it necessary for countries to expand their territory. but the debuff of 5% per "active" company in each region is just way too much. The raw regions in the game are limited and with a 45-50% debuff in each region the prices of goods, specially weapons will still be too high for most normal non gold buyers to use actively. A 2-3% per company debuff would be a lot more acceptable for this server as we are playing in a permanent server.



Just about an hour ago Admin posted a shout about the app and obviously it wasn't working. If alpha got a working iOS and android app that had the same functions as the browser game then I know for a fact 1000s of players from Ireland would be more likely to play it. Most people in Ireland wouldn't even have a PC at home and do everything exclusively from their phones.



Under than shout a player commented about how Admin should go back and in Alpha only set RW's to be started by native citizens only because with 40 min rounds a country could do to sleep at night and wake up to find out they have lost a vital bridge or a high. This leaves the option for Admin to make a new event where maybe once a week on a set day anyone can start RW's or 3-4 days per month anyone can start RW's.



Too many events!! Yesterday we had a league, today a CUP and tomorrow the start of a MU cup. This leaves the second phase of the country cup running at the same time as round 3 of the MU cup aswell as having normal battles open the whole time. DO you think we have 3 PC's with 6 arms each ? :/



1. Add SC's for orgs where citizens can buy government bonds to help raise funds for countries.
2. Add contracts for SC's (LONG OVERDUE)
3. Add trade embargo laws stopping foreign citizens trading on market/currency
4. Add free trade agreements so that citizens of both countries who sign the agreement are excempt from import taxs
5. Allow people to remove their votes on shouts
6. Add the option for players to down vote shouts
7. Remove achievments that can't be gotten here
8. Fix the ingame chat so players don't always need to go to discord/irc to communicate with staff or to add a webchat type of function

That's it from me tim12


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In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

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