Esim - Suggestion - "Map History"
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Suggestion - "Map History" (Political)
Posted 4 years ago by
Khan Koljo Veliki    
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Full Screen Map


For those that did not know, there's a functionality in the game which allows you to view the map on a full screen.

This functionality currently gives you some extra options which the regular map does not have and it could be useful for article creators.

You can find the link of it from over here



New Functionality - "Map History"


A way in which this could be improved is to add a new option called "Map History".

It could be added in the sidebar in a very simplistic way -



I am pretty much convinced that by just hearing "Map History", everyone is able to understand what will this thingy actually do, but for those who didn't -

You will have the possibility to check how the map looked for a day chosen by you.

For example, you want to see how your country conquered half of Europe 300 days ago? Sure thing, this functionality could do that for you =)



Implementation:


Now, I understand that the functionality behind this could be actually a little trickier for it to get implemented, however it's more than doable.

I am not entirely sure if in order to show the map for the current day as of right now you're using some sort of relational or non-relational database.

In any case, in order for this to work it has to store the map state for every single day in the database and upon clicking the up/down arrows (or by manually writing a number which is in the specified range x/y) on the input on the side bar, it has to pull the needed data from the DB and show the map state for the day which the player has chosen.

I also understand that since this functionality was non-existent so far, it may actually be impossible to see what the map state was in the past.

The way in which this can get implemented is simple, start by implementing it on a temporary server due to the fact that over there it'll start from day one.

Migrate the working functionality to the permanent servers and make it work by storing the map state for the specific day in which the new module was actually implemented.

That means, if you implement it on day 900, it'll start recording data for the state of the map for all days from that day on, and the players will be able to see the map state starting from day 900 and going up to the latest day in the game.




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