Welcome to a new instance of the Continued Chronicles, also known as the Nexia Chronicles, honoring the temp we currently have. This, like mentioned, will be a recap of the current progress all Nexia players have had so far.
This is the first recap that will be done, showcasing the features of the maps, top players and progress that i have witnessed in the first 2 weeks.
Because i was busy, the stats were taken 1 hour after DC, on Day 16., 1:30 ingame time.
Let's start.
15 Days are looking in real nice, but the empires are slowly building up.
Current Top 5 Countries:
Bosnia & Herzegovina
China
Iraq
Russia
Brazil
Since this is the first recap, these 5 countries are currently the powerhouses. but we will see, there's always a few that may end up falling, and who will survive to the end.
This is the brand new addition that will follow the future recaps. There's a bit of a mishap on Day 6, because i was unavailable and could not take the map on time, therefore i had someone else take it for me. regardless, thx for the help.
Because we are still too early, im omitting Coalition Map for this recap. it will return for the next one.
So, because i did not play too much during the first 15 days, i will try to have it to the best of my abilities.
The beginning of Nexia played out similarly to what someone would expect from a Vestia-type server. these servers, with the Increased Equipment Parameter %, are now the most recent style of play, huh. This is because Nexia is the 3rd Vestia-style server in the past 5, making it the majority now. The set is overpowered but come on, i want another Exura :V
Anyway, the first notable crew to highlight is the Russia crew. This crew is a primary crew of Luxia players, who also previously played Gaia in Colombia & Kyra in the Soviet Union, with several new additions. This time they came far more prepared than ever before. This is the first crew that has reached 50 players since Kyra, because Gaia did not have a 50 player crew (max was 40), and, as i'm speaking right now, are at cusp of reaching 10 billion damage insanely quickly, which is unimaginable for normal crews to achieve. Not only that, the rate of participation from all of them has caused yet another record: The most damage in 15 days. Although this may be disputed because i dont know stats before Roxa. While they are 4th in regions, they're the major powerhouse.
Joining them is the Chinese. From what i have noticed, they dominated similarly to Russia, but not as much; but on Day 7-8 they have hit a brick wall, one i will explain in more detail later. This came in the form of a ban wave, that similarly affected the entire server. While they're tied in 1st regions with Bosnia, we will see if they can maintain this position.
Bosnia & Herzegovina woke up from a several server slumber in order to showcase prowess again. The last time i have seen a Bosnia crew was LONG ago (i forgot if Vestia had one..), and with e-sim temp server legend and powerhouse Yeffe leading them, this Bosnia is showing signs of early super domination.
Kyrgyzstan is another one of the top crews, made up of primarily the Alpha squad of top nations. They wound up having the unfortunate side effect of being squashed between the top crews of Russia and China, but they are not one to underestimate: 3rd in overall MU damage with 46 members is nothing to simply eyeball away.
Georgia is lead by the legendary temp server crew, that has dominated temp server after temp server, Overpowered. From the Temp Server Chronicles, they have led and won a total of 5 servers, with their biggest accomplishment being the World Wipe in Aura. They're truly formidable and ruthless. However, the problem with the crew is that they have been plagued in fines and temporary bans, so who knows what can happen from here on out.
Other highlight crews include Colombia and Brazil, the current two South American power houses. Normally a temp server is won by whoever conquers all of South America, Central America and the Caribbean, but right now the regions are evenly split.
The first week was a slaughterfest of "big country eat small country", like always. However, the very first drama of Nexia started VERY EARLY, by the end of the first week, not even involving two countries, but with the rules.
This is what i mentioned on the Chinese Brick Wall: you see, there was a massive ban wave affecting multiple countries during the first 2 weeks of the server. While a portion of them are the typical Org Stealing and whatnot, there was one reason that stood out in over a dozen ban reasons: "Exploiting Bugged Gold". A lot of players from several top nations were affected by this, but ONLY the China crew were hit severely. This caused China's main MU to drop from 2nd to 8th in damage inbetween weeks.
And speaking of wars, while most of them are insignificant, one stood out: The war between Russia and Kyrgyzstan. Like i mentioned, Kyrgyzstan had the unfortunate feat of being squashed between Russia and China, who have seemed to also ally earlier on. While China is facing what seems to be internal struggles (because of the 3 perma bans owing to the exploit), Russia wound up getting into major struggling and headbutting with the small Central Asian nation. The current situation puts it in favor of Russia, but remember, this IS the first recap of the first 15 days. the big guns happen by the start of the second month.
Most of the countries here are in decent shape, including the already mentioned countries, plus Iraq, Georgia, Somalia, Lithuania, and others. Since this is the first recap, i cannot do region comparisons just yet, that will have to wait for the next one.
Russia QUADRUPLES second place Kyrgzstan's damage, and a number of them have BARELY reached the first billion. This is bound to make an intense server.
Normally the Production Graph is insignificant after Day 60, but in early days its very important because it shows how productive a nation is. It highlights NPC efficiency, how advantageous they are with the contries they conquer, and whatnot. While Russia is overtaken by Bosnia, the latter has a 50% region advantage over Russia, but with a miniscule difference. And Kyrgyzstan continues to surprise by being less than half of Russia's regions and having a similar productive efficiency.
The biggest notoriety to take away at is KaptanTR. He perhaps has the best individual start in history by being nearly 2 billion damage in around 2 weeks, something that never happened before, atleast from what i have heard or witnessed. Although i do not know how many bonus damages have happened so far, the overall top damage from all the top contenders is insanely higher than usual; the previous server, Gaia, had its first billion player by roughly Day 20-25. But then again Gaia was weak compared to this.
Like always, and this happens on every single temp server, the Top XP Individually is lopsided. It's never dominated by a single country until the late stages. However, with the new Experience Levels being tested on this server, i will wonder how many total levels there is at the end.
The Current Top 10 Military Units that will be used as future reference. In order and in terms of damage:
1st - Dark Legion - 8,525,218,143
2nd - OverPowered - 2,493,746,314
3rd - Elite Team - 2,331,902,100
4th - Valhalla - 2,067,843,325
5th - Suvalkai - 1,907,441,254
6th - Top Gun - 1,849,543,642
7th - Justice - 1,740,261,456
8th - Loco Squad Gang - 1,691,629,870
9th - Game of Drones - 1,320,579,006
10th - IIIIIIIIIIIIIIIIII - 805,053,485
Since 10th place France is dead, as its only active member moved to Valhalla, the new 10th is the Irish MU.
This concludes the first Nexia Recap. If you have any suggestions on what i should do next, let me know.
For now, that's all, see you all on the next one.
In E-Sim we have a huge, living world, which is a mirror copy of the Earth.
Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit
different than in real life. In E-Sim, USA does not have to be a world superpower, It can be
efficiently
managed as a much smaller country that has entrepreneurial citizens that support it's foundation.
Everything depends on the players themselves and how they decide to shape the political map of the
game.
Work for the good of your country and
see it rise to an empire.
Activities in this game are divided into several modules.
First is the economy as a citizen in a country of your choice you must work to earn money, which you
will get to spend for example, on food or purchase of weapons which are critical for your progress
as a fighter.
You will work in either private companies which are owned by players or government companies which
are owned by the state.
After progressing in the game you will finally get the opportunity to set up your
own business and hire other players. If it prospers, we can even change it into a joint-stock
company and enter the stock market and get even more money in this way.
In E-Sim, international wars are nothing out of the ordinary.
"E-Sim is one of the most unique browser games out there"
Become an influential politician.
The second module is a politics. Just like in real life politics
in E-Sim are an extremely powerful tool that can be used for your own purposes.
From time to time there are elections in the game in which you will not only vote, but also have the ability
to run for the head of the party you're in.
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Voting on laws is important for your country as it can shape the lives of those around you.
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elections and decide on the shape of the foreign policy of a given state
(for example, who to declare war on).
Career in politics is obviously not easy and in order to succeed in it, you have to have
a good plan and compete for the votes of voters.
You can go bankrupt or become a rich man while playing the stock market.
The international war.
The last and probably the most important module is military.
In E-Sim, countries are constantly fighting each other for control
over territories which in return grant them access to more valuable raw materials.
For this purpose, they form alliances, they fight international wars, but they also have
to deal with, for example, uprisings in conquered countries or civil wars, which may explode on
their territory.
You can also take part in these clashes, although you are also given the opportunity to lead a life
as a pacifist
who focuses on other activities in the game (for example, running a successful newspaper or selling
products).
At the auction you can sell or buy your dream inventory.
E-Sim is a unique browser game.
It's creators ensured realistic representation of the mechanisms present
in the real world and gave all power to the players who shape the image of the virtual Earth
according to their own.
So come and join them and help your country achieve its full potential.
Invest, produce and sell - be an entrepreneur in E-Sim.
Take part in numerous events for the E-Sim community.